WIEN > AI
SUMMER SEMESTER 2023

This semester the studio will be based in Vienna and will focus on the future of the city's urban revitalization by utilizing Artificial Intelligence in the design process and implementation.

VinAi
AI-Infused Architecture of the City

Global rising temperatures are endangering current wine regions around the world, asking for solutions to secure wine production and culture developed around it, this includes Austrian viticulture.
VinAi is a vibrant and innovative community nestled in the heart of Vienna's metropolitan area. Designed as a modular system of living units that integrate with the wine production facilities, the neighborhood fosters a unique harmonic experience between the residents and the vineyards.
The emergence of simplified AI technologies allows us to develop a new methodology for design exploration. VinAi serves as a testament to the synergy between human ingenuity and AI-driven design tools. Each unit features a combination of residential and lab areas, catering to the needs of the residents. These modules are connected by elevated walkways and green corridors, allowing easy access to the wine production areas, labs, and community facilities.
VinAi represents a modern society of the future, where the seamless integration of technology, nature, and community has become a harmonious reality. Education and community engagement are integral to the city, as the residents thrive in an interconnected environment.



Studio project by:
Sharon Sarfati
Maria Gross
Synergistic Urban Futures
Synesthesia a project aims to explore the relationship between sound and geometry and how this relationship can be used to create unique and visually appealing representations of sound through AI-based techniques. By investigating the transformation of natural sound typologies into 2D and 3D geometries, the project aims to provide a new way of experiencing sound, that can have various applications in fields like music, art, and entertainment. Additionally, the use of multi-revolutionary AI performance functional platforms will help the project produce dynamic results.




Studio project by:
Christiane Braml
Louis Braunger

Behavioral Intersection
The site of Heiligenstadt-Spittelau is dominated by space-consuming private modes of transportation and its passive storage areas, dissecting it into disconnected islands. Its characteristics stress the environment by blocking natural corridors and causing heat islands due to a lack of greenery. In a future scenario where autonomous mobility is extensively used and transportation patterns change, the current day city scape will have to transform into a new urban environment and enforce a paradigm shift.

The project aims to establish a horizontal connection, reclaiming infrastructural spaces and reinvigorate the area. Nested into the context, it does not neglect the existing, but rather speculates on conscious additions to the cityscape. Its design methodology features the enhanced use of computational and data-driven technologies to explore behavioural analysis. Layered models of artificial intelligence, fed with large amounts of contextual data and manual design inputs, help to identify future zones of development and intervention on an urban scale.

In doing so, the project aims to hypothezise a new way of co-existing within an architectural domain and how a procedural design process can be derived from a synthesis of human and machine intelligence as new divergence of design methodologies, resulting in unfamiliar and ambiguous outcomes.









Studio project by:
David Kipp
Oliver Thomas Hamedinger

Tilman Fabini
The Urban Canvas
Redefining Vienna's Urban Landscape through Graffiti and AI
Vienna has long been sustaining graffiti as a form of street art, which is a spontaneous way of occupying parts of the urban fabric, creating a palimpsest of human interventions and opening up the possibility of new anatomizations. The interstitial qualities of the site in between rail tracks, former industrial buildings, and the canal have long been a space appropriated by graffiti artists. This form of artistry is not only a mode of communication between people, but also between society and urban space.
This project's intention is to convert and revitalize this very non-human and commercial part of Vienna with a contribution to the public in the form of an urban body that celebrates these interstitial spaces.
With the use of AI as a generative tool, rather than a representational one, the goal is to embrace the misreadings happening in human/AI interactions, and create unexpected moments, exploring all uncertainties. In a non-linear process and back-and-forth with Midjourney's image generation tool, this intervention challenges the design process in a radical way and opens up new opportunities of imagination.
In the same way that graffiti overwrites urban surfaces and generative AI tools produce images, The Urban Canvas is a palimpsest of objects, connections, interpretations, and misreadings that enables the public to explore the innermost spatial qualities and occupy the project in speculative, non-programmed ways.

Studio project by:
Mohammad Sajad Ghaderi
Soroush Naderi

Ouroboros: Residual Morphogenesis
The project explores and challenges the recent boom of image-generating Al
technology while speculating on the transformation of derelict (decaying) buildings
found throughout the site into entirely new aggregations and programs. Tackling the
overall complexity and unpredictability of initial material deposits as a source for new
emerging structures via the same complex and (un)predictable behavior of Al-based
text-to-image algorithms.
Even though every Object is different, slightly expressed traces of the building it
consists of are still present—referring to the surrounding and rejecting it at the same
time, eventually allowing pedestrians to interact with the same disjointed "materiality"
of the familiar context they are used to pass by.

Studio project by:
Kyryll Dmytrenko
Angelica Chernitska
Estuarial Aqueduct
Thermal Bath
The project Estuarial Aqueduct represents a result-open experiment that seeks to integrate neural networks and machine learning and fuse them with proven architectural methods.
The aim is to generate a field of tension between homogeneous and heterogeneous spaces through digitally generated "found objects," the surrealist method of working, articulated and combined with results from trained Al models and spatial conditions.
"Estuarial" stands for the flow of data and metamorphosis of different sources, "Aqueduct" as a comprehensible data flow from generated data sources, but also —in the context of Vienna, which is influenced by historicism—resource water, due to the location on the canal, and the use as a cultural public space in the manner of a thermal bath.
The natural resource water is arranged climate-friendly. The energy sources of the thermal water reservoir—from the geologically considered Miocene filling the Vienna Basin, the Aderklaaer Konglomerat—are integrated as well as seasonally varying use through flooding zones. The idea of projecting the "found objects" onto the ground generates architectural voids by adding volume, which makes the complex expandable in its spaces and program use seasonally variable.









project by:
Jonathan Kielhorn
Igor Ivanec
-Transcendence
A Cutting-Edge Music AI Installation in Vienna's Industrial Zone
Transcendence, an avant-garde architectural marvel nestled in Vienna's vibrant industrial zone, harnesses the transformative power of AI, revolutionizing the realm of music. Designed as a multifunctional space, Transcendence serves as a musician's sanctuary, artistic residence, and a hub for the most extraordinary techno parties in the world.
At its core, Transcendence features an AI-driven music system that absorbs techno music and generates groundbreaking compositions. Through advanced machine learning algorithms, it continually adapts and evolves, pushing the boundaries of artistic expression with mesmerizing beats and melodies.Dynamic architectural elements, including shifting walls, sliding panels, and morphing surfaces, create a harmonious response to real-time musical compositions. This immersive environment intensifies the emotional impact, blurring the lines between space and sound, captivating visitors in a transformative experience.Bars and lounges encourage social interaction, forming a vibrant community of musicians, artists, and enthusiasts.
Transcendence represents the symbiosis between AI, architecture, and music. As a haven for techno enthusiasts and a breeding ground for artistic expression, it showcases the limitless possibilities when technology and creativity intersect, solidifying its position as a mecca for innovation in the heart of Vienna's industrial landscape.








project by:
Olja Radovanovic
Mohamed Abdelhady
Avenoir
Our approach to breaking into new AI-augmented design methodologies starts with the
exploration of text-to-image artificial-imagining methods and the development of a strategy to
control the output. We believe that a key strength in the viability of these tools lie in the usage of
the AI to infuse abstract space-making and implicative capabilities with the traditional planar
image-creation methods architects have been using to create iconic and recognizable facades
for centuries. By generating new facade delineations from seed images depicting recognizable
Viennese facades, we procure an opportunity to use the implied spatial qualities that traditional
Viennese facades offer as a way to fuse newly generated facade pieces into something that
creates an intriguing typological evolution of a habitable landmark through imagined and curated
ornamentation, hierarchy, and fenestration. Ultimately, the generation of implied spaces out of
the intersections creates Avenoir. The methodology produces forms that determine both facade
expression and spatial creation in one move, and highlights a strength of the emergence of new
AI-infused technologies within the field of architecture.



project by:
Allen Bell
Meltem Cinar
Eda Sefa
Interference
Walk-in-Composition
[A confusion of a received radio signal due to the presence of noise.]
The project aims to challenge traditional notions of disturbance in architecture
by emphasizing the role of noise and sound. It uses site-noise maps to
create thought-provoking spaces by seeing obstacles as opportunities. It recognizes
the primal power of hearing and appeals to the intuitive and unconscious
aspects of perception. Dynamic narration spaces where
the audience actively participates in the performance, with their attention
shifting between the presence and the absence of sounds created through
various elements. The project uses AI to visualize and inspire master plans
and interior scenario animations. Some parts of the large structure are left
undefined intentionally. They manifest familiar features with uncanny functions.
A portion of estrangement that provokes one's mind to look deeper
into the image. Interference can be considered as a Sound Campus, providing
a space dedicated for visitors to engage with sound experiences and
deepen their understanding of sound in architecture. A Sound Capture Laboratory
is also incorporated, serving as a specialized space for sound recording,
analysis, and experimentation. These additions further enrich the project
by fostering research and the exploration of sound as a design element.

project by:
Melika Hadjarzadeh
Kimia Lotfi
Nikita Ponomarev
Floating Island
Living Symbiosis in Vienna
To preserve the historical and cultural essence of Vienna while mitigating the issues of traffic congestion and urban sprawl, a paradigm shift is required in the city's future development. Embracing a vertical densification approach, Vienna can foster green public communities, enhance urban resident interaction, address the climate crisis, and transform the urban climate and ecology. This forward-thinking strategy aims to harmoniously coexist with the existing city, all while crafting a new organic skyline.
Leveraging the power of artificial intelligence technology, the project employs machine learning to analyze the area, resulting in an optimized layout. By incorporating sustainable practices, a future where buildings are constructed using a wood discretization structure is envisioned. This approach allows for assembly and re-assembly of prefabricatd elements and the promotion of material recyclability, thus prioritizing environmental responsibility.


project by:
Zhongzheng Zhang
Sonic Skeleton
Bone Conduction Transmission
As a treasure land of music culture, Vienna has many classic theater and concert hall that are world-famous of traditional soundscape architecture. In the process of using new technologies for space design, I conceived whether a new soundscape concept could be generated, bringing the presentation of sound and music into a new era.
This project is an experimental soundscape design, utilizing the building's structural skeleton as an acoustical transmission media based on "Bone Conduction Technology".
There are many mediums that can simulate the reverberant effects of indoor soundscapes.
However, there is very little experimental data on the direct use of the building structure as a
solid medium for the simulation of sound transmission. For such an experimental design, it
was attempted to use AI techniques to learn the idiosyncrasies of the sound of bone conduction in different material mediums and forms to simulate the possible sound field
effects in the architectural space.
The structure of the building connects the whole building, allowing for the sound conditions
to be the same in all parts. A graphical statics algorithm was being used to create one
continuous building structure. This algorithm ensures the load-bearing stability and
continuity of the entire structure, but has high mechanical algorithmic requirements for the
construction details at the joints. Furthermore AI was used to mechanically simulate and
optimize the details and morphology of the structural skeleton.Ai technology can obtain a more accurate and efficient structural model through simulation calculation.Which exceeds the long experimental process of traditional calculation process.






project by:
geegejing_yi